Full Career History

14+ years of professional development experience across engineering, systems architecture, and leadership.

Lead Unity Developer

Anime Universe LogoAnime Universe
Feb 2026 - Present Canada · Remote (Permanent Part-time)

Leading the Unity development division, contributing to the technical foundation of the platform from early-stage architecture through production. I coordinate the Unity team and collaborate closely with product, design, and art departments.

  • Flip Frame Ninjas: Leading development of an endless runner, driving design, system architecture, gameplay implementation, and backend services.
Unity3DUnity3D ArchitectureArchitecture LeadershipLeadership

Founder & Tech Leader

Boldreams LogoBoldreams
Dec 2024 - Present Brazil · Remote (Permanent Full-time)

Founder of Boldreams, an indie-focused game development studio providing full-cycle development and technical consulting for international clients. The studio specializes in scalable multiplayer systems, transactional gaming platforms, and service-based game development.

  • Swipe Kings: Skill-based competitive mobile game featuring real-time matchmaking and progression systems designed for scalable multiplayer environments.
Unity3DUnity3D Start-up LeadershipStart-up Leadership ConsultingConsulting

Lead Unity Developer

Suprema Gaming LogoSuprema Gaming
Nov 2024 - Feb 2026 Sorocaba, São Paulo, Brazil · Remote (Permanent Full-time)

Architected and delivered large-scale multiplayer 2D games using Unity and C#. Integrated real-time networking with Colyseus and Pomelo, optimizing synchronization for thousands of concurrent users.

  • Rodeo: Large-scale multiplayer betting game where thousands of players wager on AI-driven poker duels.
  • Poker App: Modular multiplayer poker platform for real-time matches, custom clubs, and table creation, with union systems connecting global players.
Unity3DUnity3D Multiplayer SystemsMultiplayer Systems ColyseusColyseus PomeloPomelo

Lead Unity Developer

ZeMind Studios LogoZeMind Studios
Nov 2022 - Mar 2025 Toronto, Ontario, Canada (Permanent Full-time)

Led cross-functional development team in creating mobile and console applications, driving projects from concept through delivery. Designed and implemented gameplay systems and mechanics in Unity (C#) across iOS, Android, and console platforms.

  • Courting Glory: Free-to-play champion-based deck builder fighting game utilizing Web3 technology.
  • Rawmen: A radical 2-8 player multiplayer third-person arena shooter for Xbox, PlayStation, Switch and Steam.
  • Hoame: A 360 mobile mindfulness application offering elevated on-demand experiences.
Unity3DUnity3D ConsolesConsoles Cross-PlatformCross-Platform Web3Web3

Unity VR Developer

Luxsonic Technologies Inc. LogoLuxsonic Technologies Inc.
Aug 2021 - Nov 2022 Toronto, Ontario, Canada (Permanent Full-time)

Developed Unity-based VR training and assessment systems for medical personnel, emphasizing clinical realism, VR UX best practices, and interaction design. Delivered cross-platform VR solutions using OpenXR and WaveXR.

  • Microbiology: Full lab simulation including PPE, sterilization, pathogen handling.
  • VAPOC: Emergency responder simulation featuring dynamic patient interactions.
  • Blood Transfusion: Complete transfusion process simulator with procedural verification.
Unity3DUnity3D OpenXROpenXR WaveXRWaveXR VR UXVR UX

Unity game programing teacher

Halton STEM Club LogoHalton STEM Club
Jun 2021 - Jun 2022 Toronto, Ontario, Canada · Remote (Permanent Part-time)

Planned and organized semi-private classes for Unity3D game development and C# programming, catering to students from grades 6 to 10. Designed course materials and activities to enhance understanding of 3D animation and game design principles.

C#C# Unity3DUnity3D TeachingTeaching

Unity game programing teacher

Wells Academy LogoWells Academy
Mar 2021 - Feb 2022 Toronto, Ontario, Canada · Remote (Contract Part-time)

Planned and organized semi-private classes for Unity3D game development and C# programming, catering to students from grades 6 to 10. Facilitated hands-on learning experiences, promoting collaboration and creativity.

Unity3DUnity3D MentorshipMentorship Game DevelopmentGame Development

Unity game programing teacher

Thinnox 360 LogoThinnox 360
Jul 2018 - Nov 2020 Greater Toronto Area, Canada (Contract Part-time)

Planned and instructed Unity3D game development, C# programming, and 3D animation classes for groups of up to 12 students. Developed and implemented curriculum focused on electronic circuits and game design.

Unity3DUnity3D Curriculum DesignCurriculum Design Game DevelopmentGame Development

System Analyst Developer

Programmers LogoProgrammers
May 2016 - May 2017 Matão, São Paulo, Brazil (Permanent Full-time)

Developed and maintained front-end modules for automated medical survey systems, ensuring code quality and reliability. Managed database architecture, ensuring efficient data handling and system functionality.

C#C# System ArchitectureSystem Architecture Software DevelopmentSoftware Development

Database Consultant

GRJ Soluções LogoGRJ Soluções
Mar 2016 - Jan 2017 Araraquara (Contract Part-time)

First point of contact for Database improvements and management. Implementing and fixing features in several marketing and business software using WAMP.

C#C# Database ArchitectureDatabase Architecture Problem SolvingProblem Solving

System Analyst Developer

Hewlett-Packard LogoHewlett-Packard
Jul 2015 - Jul 2016 Araraquara (Permanent Full-time)

Managed and monitored the performance of five critical systems, ensuring operational functionality and reliability. Conducted comprehensive testing and maintenance of database management systems and bank applications.

C#C# System AnalysisSystem Analysis Enterprise SystemsEnterprise Systems

System Analyst Developer

CAST LogoCAST
Nov 2014 - Jul 2015 Araraquara (Permanent Full-time)

Developing several governmental and federal applications and web pages using C# MVC5.

C#C# MVC5MVC5 Federal ApplicationsFederal Applications

Full Stack Developer

Líder Telecom Ltda. LogoLíder Telecom Ltda.
Apr 2013 - Nov 2014 Araraquara (Permanent Full-time)

Led a team in various internal projects for the company, improving the quality of the calls answered by the telecom operators and the overall work quality of employees. Released 5 applications used internally by 3000+ employees.

C#C# Full StackFull Stack SQL/MYSQLSQL/MYSQL HTMLHTML